Metal Gear Solid V: The Phantom Pain [Review of the game]

The legendary boss’s mercenary, also known as Punished Snake, awakens from a nine -year -old coma. On the radio, the cover of David Bowie “The Man who sold the world” sounds to the radio, and nurses run in front of a blurry gaze from side to side. For the time being, everything goes quietly, peacefully and calmly, until in an instant everything turns into a real Japanese crazy nightmare with a burning person flying a boy in a gas mask and a group of special forces, shooting patients and medical staff.

The action of Metal Gear Solid V: The Phantom Pain occurs between the events of Metal Gear Solid: Peace Walker 2010, the Prologue of Ground Zero and the original Metal Gear of 1987. After the insane in its dynamics and the number of entry events, the Big Boss is again ready to return to the case. All that is needed for this is a new army and a new base for its private military company called “Diamonds”, but before that he needs to pull his comrade Casukhir Miller out of captivity, who was ambushed by the Soviet troops in the North Kabul region. And after Owlt instructed the Big Boss, we go in search of answers and revenge on a magnificent Afghan landscape.

The vast regions of Afghanistan and Africa have been created amazingly. Afghanistan meets a large boss with a diverse relief from rocky mountains to green meadows, rocky villages and lonely deserts. Africa, as expected, tropical jungle and swamps. There are so many memorable and just beautiful places that I really want to get lost among them. If you forget about the existence of such a thing as a map, it will not be difficult.

Crimes of Soviet troops in Afghanistan. Executions of civilians and abuse of Afghan women.

“However, not only the war itself was damaged by our morality, but also a long -term official lies about it in newspapers and on television. I don’t blame journalists. If any of us tried to write the truth, then military censorship masterfully turned it into a lie."" " (Quote from the book “Hidden War”, author Artyom Borovik)

Scientists like in. Michael Raizman, Charles Night and M. Hassan Berkeley Kakar believed that the Afghans became victims of the genocide from the Soviet Union. According to the estimates, 2 million 200 thousand Afghans were killed during the Soviet occupation.

Similar incidents at the beginning of the war were the mass killings of civilians by the Soviet Army in February and in the summer of 1980. Burning villages, shelling of villages from tanks and mass executions of civilians, including women, old people and children.

The soldiers who refused to comply with the orders of the commanders to destroy the “rebels” (and all the murdered civilians on the papers were ranked to the rebels) became deserters, but after the war many of them testified against their colleagues and commanders.

Soviet troops abducted Afghan women on helicopters during a flight in the country in search of Mujahideen. In November 1980, this happened in various parts of the country, including in the province of Lagman, in the city of Kabul and the regions of Darul-Aman and Hair Khan, next to Soviet garrisons and bases to rape them. Women who returned home were considered a shame for their families. At the beginning of the war there were incidents when Soviet soldiers raped entire villages of Afghan women to suppress Afghan resistance. The use of rape by Soviet soldiers against the Afghans was widely covered by Amnesty International and other human rights groups.

AFGHANISTAN, WHERE GOD ONLY Comes to Weep

The author of this biographical book Siba Shakib is an outstanding writer and political activist. This is a real story of an Afghan girl with a tragic fate. The book is dedicated to what Afghan women survived during the Soviet occupation, and how their life happened after.

I recently asked my father ..
– Listen, and you believe in the crimes of the Soviet troops in Afghanistan?
– … I have a friend, at school studied together, served in Afghanistan – in Kandahar.
I asked him: what he saw? The executions of the civilian population? … harassment to women?
– Everything was. He said that he saw. Why are you asking?
– I wanted to write an article. Nothing special.
– And that on the Internet little is said about the crimes of the Soviet troops in Afghanistan?
– Yes, you know – decent. But I will not have it about it.

There were cases when Soviet military military military tribunals sentenced to various punishment, including the death penalty, for killing Afghans and rape of Afghan women.

In November 1989, the Supreme Soviet of the USSR declared an amnesty against all crimes committed by Soviet military personnel in Afghanistan.

Locations in the open www.bwin-casino.uk world are very well thought out. Almost all enemy posts can be carefully traveled along the path and not be annoyed from constant skirmishes with the enemy, as it was in Far Cry 2.

In general, the open world of the authors of the game turned out to be something between Far Cry 2 and Far Cry 3. He is not as empty and lifeless as in Far Cry 2, but not so rich and filled with wild life as in Far Cry 3. If representatives of the local fauna often attacked Far Cry 3, then this happens very rarely here. They explain this by the fact that most of the wild animals were caught and moved to other places so that they do not interfere with the military. But in fact, I do not think that it would be correct to strictly compare the open world of The Phantom Pain with the open worlds of other games. Indeed, in fact, Mgs V First Stealth Exchen Game with the open world and for the pioneer I think that she did very well. Moreover, now the players have dozens of approaches and hundreds of solutions to the task.

Perhaps the main positive difference between MGS V from its predecessors was nonlinearity in passing. The Big Boss has so many ways to fulfill one or another mission that eyes run up. And without exaggeration, a huge variety of types of weapons and auxiliary objects makes Metal Gear Solid V: The Phantom Pain in a specific exciting. You can go from any side from what you want, use any gadgets what you want. You can even come up with some kind of crazy way and, oddly enough, even the most crazy ways to penetrate enemy territory may work. In this regard, MGS V stepped further than many games, including Blood Money, praised Hitman: Blood Money. You have not just 10-20 ways to complete your task-you have 100-200 ways to complete your task.

The plot missions are diverse and sometimes can challenge a serious call to the player. Behind each of them there is some kind of story that gives the context and makes the spirit of history feel. For example, in one of the missions in Africa, you need to stop the oil leak at the oil plant occupied by local troops. This territory is very well guarded, and get there without caught my eye, not only very difficult, but also unthinkable. Another time, you save hostages, destroy military convoys or perform unusual, in the best traditions of the Metal Gear series, a mission like a visit to the "House of the Dead". Unfortunately, the second chapter of The Phantom Pain is much inferior to the first in the number of interesting missions, with the exception of, of course, the unforgettable and terrible 43rd and intense 45th, one of the best in the game.

Soldates children. Perfect weapon for vile wars.

The largest number of children and adolescents and then and today they are forced to fight weapons in their hands in numerous armed conflicts shaking the African continent. Africa to this day remains the least stable region of the planet and it was here that the phenomenon of “children – soldier” was most widespread.

The very possibility of using a soldier in African countries is associated with a specific attitude to childhood and, moreover, to adolescence. They grow up here incommensurable earlier than in Europe, the USA or Russia, but life expectancy is much less – in some African countries it does not reach forty years.

The Soviet AK-47 and the American M-16 are actually very easy to use, and therefore recruited children are not difficult both in the fast assembly and disassembly of these weapons and in shooting.

A special fate was in teenage girls. For many of them, living in the zones of unrest, to join the armed group and become the rebel concubine is the only chance to survive or not become a victim of mass rape. In the warring countries of Africa, there are not rare cases when abducted girls were army prostitutes and soldiers at the same time (in some countries of this region, the number of HIV-infected people reaches 40%)

In Africa, children not only fight like adults, but also work in places of production of valuable materials.
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In Uganda in 1986, the National Army of Resistance had about 3,000 children, many up to 16 years old, including 500 girls, most of whom were orphans and looked at the army as a replacement for their parents.

Among other things, The Phantom Pain boasts of detailed customization of weapons, transport and some other gaming things. You can change the color of the clip or shape of the muzzle in any weapon. Literally every piece of a machine gun or grenade launcher in the game can be changed if, of course, you have a desire to do something similar.
In addition, the beloved corporate gadget Snaeka – boxes – appeared several options. Now they are distinguished by the type of camouflage for the area. You can also glue a drawing with a soldier or girl on a box and laugh into a voice, watching the enemy’s reaction.

The system of partners in MGS V is inventive and works just fine. Partners demand a certain attention to himself from the player. Each of them has its own scale, showing how strong your connection with them is, and it depends on how they will develop during the game, improve their skills on the battlefield and master new techniques against enemies. To increase the level of the assistant scale, you need to take it as often as possible to the execution of missions. Partners differ from each other’s abilities and complement the game style you invented. For example, D-Dog’a has good smell. He can mark opponents and resources on the map, and will serve well in the search for hostages on enemy territory. And the D-Walker robot will come in handy in an open battle if you like to go on the forehead, and not go quietly.

Partners are organically woven into the plot. In particular, the girl sniper Quiet is not only a faithful combat friend, but also something like a love interest of the protagonist. She often appears in stylish kinematographic katsets and is closely related to the main plot of the game.

The Japanese without any doubt know a lot about how to attract the male part of the audience, but as for me Quiet did not work out a truly interesting character. Not as interesting as she, perhaps, could become. Quiet will not withstand comparison with Alex from Half-Life 2 or with Elizabeth from Bioshock Infinite, but I cannot but note that they are still present emotionally, she has mysterious background and sympathy and sympathy for it to some extent.

Peace Walker version 2.0

One of the most important things of the game was the Fulton system. In fact, she appeared in Metal Gear Solid: Peace Walker, but here she was improved and improved, like many other elements migrated from PEACE Walker to The Phantom Pain. Fulton is a device with a safety cable and a self -appropriate balloon, which allows you to evacuate various objects, people and animals to the maternal base. The improvement of Fulton allows you to raise heavy equipment and containers with valuable materials such as fuel and diamonds to the sky. This is very fun! During the battle with the enemy army, you can sneak close to their armored vehicles and evacuate it to your base, leaving the enemy without advantages. You can steal soldiers and stationary machine guns right during the battle and observe the reaction of the confusing enemy.

If GTA is the simulator of the great car, then Mgs V is the simulator of the great car, the hijacker sheep, the Cauline container, the soldier’s soldier and everything that the hijacker is not pinned to the ground. It is especially funny to evacuate prisoners. Instead of mournful screams “aa-ah!"Who shout opponents, they shout" I-huh!»As if it’s some kind of carousel. Fulton creates a unique freight that you will not find in any other game!

The soldiers sent to heaven will be turned into your own army, stolen transport and armored vehicles can be used to complete tasks, and the beneficial resources will go to develop new weapons, objects and special costumes for you and your partners. Each item taken on the battlefield will find its application on the maternal base.

As for the plot, an important integral part of the Metal Gear series, the Phantom Pain has … worthless. I would like to clarify that he is not terribly bad, or medium, he is precisely worth. In fact, the game does not even really focus on it. No, there are “moments” that make a strong impression here. In addition, the game affects adult topics and can even give a reason to some players to learn something new from history, almost the same as it was in the last series Metal Gear. But at the same time, the story told in The Phantom Pain itself almost does not matter within the framework of the franchise.

If you have a “so -so” plot for the same Hitman’s – this is normal, almost in the order of things, for Metal Gear’s – this is a failure.

In addition to high -class voice acting and amazing sound design, the game has a wonderful soundtrack. Composer Ludwig Forsell coped with his task just fine. Sins of the Father and V Has Come to are incredible. In addition, the game acquired licensed soundtrack, mainly hits from the beginning of the 80s, but a couple of them were unfairly forgotten over time, for example, “Dancing with Tears in My Eyes” of the Ultravox group. In the game itself, to listen to these songs, you must … find them … and steal (the great musical cassette hijacker!). You can find cassettes on checkpoints, in premises in enemy territories and in villages. And the search for cassettes in the open world is likened to a kind of additional quest, an unofficial side task.

It’s just very funny when you penetrate the enemy base to perform a serious espionage task, and from somewhere nearby it sounds: it! Ta-da-da … And after a second, forgetting about all the things, you crawl, shooting the guard with a tranquilizer and muttering: “I don’t leave this base until I find this cassette!»It’s so hilarious.

My favorite. Never get tired)))

Just read the comments.
It seems that the game has opened a real pearl!

The fact that the game was not completed as it was planned, many wrote, and I can only note that this is really so. Many questions remain unanswered, and the plot here actually raises many questions, but at the same time it is polished to brilliance. I have not met a single bug, graphic artifact or glitch. The game has quick downloads and very good performance. What can I say about such stalls “Buckles” as Deus Ex: Mankind Divated and the new episodic Hitman’a.

Metal Gear Solid V: The Phantom Pain sounds great and looks great. Weather effects, animation, detailing, juicy colors and incredible attention to the details that the Metal Gear series became famous for.

Metal Gear Solid V: The Phantom Pain may not be deprived of flaws, but what other game you can penetrate the enemy base, turn off the light there, blow up all the soldiers, abduct the best of them for your private military company and run by helicopter, listening?

This game is the best that happened to the Stlax Excel genre since the Hitman: Blood Money and even, despite the fact that I, like many, were slightly disappointed with the plot, the second chapter and the absence of the third chapter, I still received a lot of fun from the local gameplay and beautiful open world. And Metal Gear Solid V: The Phantom Pain is a much more profitable purchase than Deus Ex: Mankind Divated and the new episodic Hitman, which I have, and not only I have, have many complaints, more than the last Metal Gear. Therefore, Metal Gear Solid V: The Phantom Pain is definitely the best choice for today if you are a fan of this genre.

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